With all settings cranked up to Epic, my aging graphics card still managed 59 fps at 1080p, with 1% lows at 50 fps. When I jumped up to 3440x1440 resolution with Epic settings I wasn’t able to break past 40 fps, though dialing down to High settings yielded a much better 53 fps average. I found actual gameplay to run a few fps lower than these numbers but even in heavy combat I didn’t encounter any stuttering. You have to admire Counterplay games for setting a realistic minimum to achieve smooth gameplay instead of hiding behind a "it still plays" response when players start to complain if they set the specs lower. I would wager that with the increased power of the PlayStation 5 closing the gap between console and PC performance this won’t be the last game to target the mid and high tier gaming PC markets. I know what you’re worried about (or hoping for) and no, it doesn’t have the same graphic style as the Borderlands series. C ounterplay Games has gone for a more realistic visual look with Godfall, and I love it. 3440X1440P GODFALL BACKGROUNDS FULLĮach area, or Realm, has its own color palette and aesthetic, but they are all vibrant, living areas full of rich details. In the tutorial you must search out the Sunforge Temple and defeat the Guardian. After just a few seconds it's easy to see why it’s so named, with the whole temple engulfed in a gold hue. Everywhere I looked the overpowering sunlight saturated the area. Everything was so bright it almost hurt my eyes. I was beginning to think I had borked my monitor settings. Once I completed my mission and made my way to the Seventh Sanctum, and then on to my first real mission, I realized that was the intended effect. The first area past the tutorial - the Earth Realm - replaces the gaudy look of the Sunforge Temple with a more natural, yet still vibrant, rocky forested area.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |